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Education and ICT
Advances in the Information and Knowledge Society have introduced technological and pedagogical innovations in teaching and learning processes. Higher Education institutions have transformed the traditional classroom through technological platforms, virtual environments, and digital tools. This chapter promotes research and dissemination of advances in Education and ICT, creating collaborative spaces among researchers, professionals, and entrepreneurs in the field.
Objectives
- Promote and disseminate advances in Education and ICT, both at academic level and in corporate training processes.
- Create a collaborative space among researchers, professionals, and entrepreneurs in Education and ICT from national and international research groups.
- Consolidate this research line in various Computer Science events, such as the Colombian Computer Congress organized annually by SCo2.
Areas of interest
mLearning – Mobile and ubiquitous computing in teaching-learning processese-learning and virtual learning environmentsb-learning, MOOCs, and open learning resourcesSpecification and design of e-learning environments and platformsAdaptive and inclusive learningDesign and development of virtual learning resources and learning object repositoriesIntelligent learning systemsComputer-supported collaborative learningContent recommendation and personalization systemsVirtual and augmented reality applied to educationGamification in teaching-learning processesLearning Analytics and Educational Data Mining